As you wander each environment a strange man with a hat and gloves will awkwardly “walk” across the screen at which point you'll have to use the horrible controls and hit detection to avoid his sprite colliding with yours. … when you have to cross the street with cars driving past and in this psuedo-3D moment the programmers failed to realize that just because a sprite touches another sprite does not mean that your character was in the same actual “plane” as the car. …
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