Even so, perhaps a bigger part of my changed response to this strange, morally ugly, unusually punitive shooter is my expectations are all gone. …. We didn't pursue big showdowns and multi-car pile-ups. … I still saw that Far Cry 2 is odd, and that the fealty it swears to conceptual ugliness is not even slightly matched by its efforts in surface-level polish. … I also loved the GPS in the vehicles, and the fact that you had to drive while holding the map across your lap. …
See the article here:
Another Life, Another Time: Far Cry 2 Revisited | Rock, Paper, Shotgun
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